A Slime's Small Adventure
A Slime's Small Adventure
Play as a squishy slime and explore your environment. Complete puzzles and push forward!
Controller:
- Left & right: left & right arrow keys or "A" & "D"
- Jump: spacebar
Level 1 - Tutorial level: Once you start, you will play the tutorial level with a very easy puzzle challenge. However, if you fall off the tilemaps, you are dead and might need to restart.
Level 2: This level features new puzzles and environments. It's level design is different from Level 1 in that it is vertical.
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Artist & Designer: Andre Rivera
Programmer & Producer: Anh Dinh
Friendly Licensed Content:
- Background music: Fun Cute Simple Song by Seth_Makes_Sounds from https://freesound.org/people/Seth_Makes_Sounds/sounds/701610/
- Jumping sound: Slimejump by Zuzek06 from https://freesound.org/people/Zuzek06/sounds/353250
- Collecting item sound: 320655__rhodesmas__level-up-01 by shinephoenixstormcrow from https://freesound.org/people/shinephoenixstormcrow/sounds/337049/?
- Door sound: cinderblockmove by j1987 from https://freesound.org/people/j1987/sounds/95000/
Enjoy!
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | andrej-rivera |
Made with | Unity |
Comments
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I love the concept! the slime looked really squishy I wish I could actually do it irl. It was a bit hard to see the holes to fall in but besides that I loved the way the slime felt and rolled around or jumped.
Great work! The bouncy movement and wall grabbing is a fun way to traverse the level. It looks and sounds great. I also enjoyed figuring out the door button puzzles. It was challenging but not to the point of frustration. I did get a bit confused when I jumped on the button and the door didn't open, but I did some more looking around and eventually found the keys. I think something that indicates to the player that buttons need to be pressed or keys need to be found could be good, but I got along well enough without it. Well done!