I love the concept! the slime looked really squishy I wish I could actually do it irl. It was a bit hard to see the holes to fall in but besides that I loved the way the slime felt and rolled around or jumped.
Great work! The bouncy movement and wall grabbing is a fun way to traverse the level. It looks and sounds great. I also enjoyed figuring out the door button puzzles. It was challenging but not to the point of frustration. I did get a bit confused when I jumped on the button and the door didn't open, but I did some more looking around and eventually found the keys. I think something that indicates to the player that buttons need to be pressed or keys need to be found could be good, but I got along well enough without it. Well done!
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I love the concept! the slime looked really squishy I wish I could actually do it irl. It was a bit hard to see the holes to fall in but besides that I loved the way the slime felt and rolled around or jumped.
Great work! The bouncy movement and wall grabbing is a fun way to traverse the level. It looks and sounds great. I also enjoyed figuring out the door button puzzles. It was challenging but not to the point of frustration. I did get a bit confused when I jumped on the button and the door didn't open, but I did some more looking around and eventually found the keys. I think something that indicates to the player that buttons need to be pressed or keys need to be found could be good, but I got along well enough without it. Well done!